Sunday, December 12, 2010
Castle Greyhawk, the MMORPG
Few things get my "nerd rage" going like the tragic disappearance and mishandling of Castle Greyhawk, so my apologies ahead of time for taking BtBG out of its normally Neutral status.
A discussed here, its been nearly 7 years since we were teased with the prospect of seeing a "real" version of the holy grail of Megadungeons, Castle Greyhawk, brought to print. Its been 3 years since the IP was removed from Troll Lord Games and taken of to Gygax Games, to disappear into a pit of mystery.
But we at least know one reason why it hasn't yet, and likely won't see print. Us tabletop gamers just don't generate enough cash to properly honor Gary's memory, as we see in this recent ENWorld post here:
"I don't think any of you should expect a traditional release in the near future--that is, don't expect this to suddenly pick up where everything left off, or to see a sudden announcement from Gygax Games on their web site...The tabletop market is too small right now to justify that type of release."
As many of the people reading this know, you can release something surprisingly nice with just a little time, effort, and creativity, for little cost. So what is being talked about here is that the tabletop gaming crowd just won't generate Gygax Games enough revenue to go from "almost free" to millions of dollars.
Why would I think they are expecting millions?
Because I left out the best part of that quote, in the middle:
"If we get to see Castle Zagyg again in print at all, it would have to be funded by a more wider-release that is released to all audiences, such as a computer game or MMORPG."
Yeah, I'm sure the WoW and Halo crowds are going to be all over that. Some advice, Greyhawk fans:
A) Don't expect to see any computer-platform Greyhawk for another 10 years or so, because it takes that long (see Diablo 3).
B) My naturally suspicious mind is telling me that someone has latched onto Gail Gygax Wormtongue-style and is talking her into this. Because it means dumping a whole lot of cash into production, if true.
I'll disgustedly leave this subject alone now, with one last quote from here.
"Gail's goal is to make Gary's work available to the widest amount of people out there, not just the die hards who argue about the "old school", etc. You have to admit computer games is the way to go if you're going to present gaming."