Wednesday, October 21, 2009

Bring back Korgoth!




Most of you have seen the pilot for Korgoth of Barbaria by now. What you may not know is that the series was shelved before the pilot was even aired (for a variety of rumored reasons, some of them fairly insulting to fans of the Sword & Sorcery genre). Even "Assy McGee" got a couple of seasons (yep, "Assy McGee", good call, guys) :\

At any rate, some folks have taken the time to start an online petition in an attempt to get the ball rolling on this again. Proabably futile, but who knows? If you liked the Korgoth pilot, take a moment and add your name to the list!

Monday, October 19, 2009

Thief!



Here is the "official" Beyond the Black Gate Swords & Wizardry Thief, for your downloading pleasure: Link

I know a few S&W and OD&D fans who are against the Thief (as a dedicated class at least), but I don't mind if a player really wants to run one. I'm a big fan of pulpy, thiefly archetypes like Vance's Cugel and the multitude of cowardly and conniving thieves in REH's Conan stories.

Up to recently, I've just been handing out a copy of the Thief page from Labyrinth Lord (I use the Elf from that book as well), but wanted something a little more Swords & Wizardry flavored, if that makes sense at all! For my version, I tried to keep it simple, like the existing classes, and to let it operate within the existing rules for finding traps, etc, as much as possible.

Any feedback is appreciated!

Sunday, October 18, 2009

New section at BtBG - "the Shoulders of Giants"

If you look at the right side of the blog here and scroll down a bit, you'll see a new list of links labelled "The Shoulders of Giants - Wisdom from the Masters." The links here will take you to several message board Q&A's where you can read what folks like Gygax, Arneson, and Bledsaw had to say about the origins of the hobby, like this one.

You could literally spend days going through these, and there's lots of cool stuff to be found and discussed within these postings. I think these are an important historical resource for our hobby, and hope some day to see someone archive and collate all these for posterity!

If you know of a good, extensive Q&A or history thread I've missed and would like to see listed here, please let me know.

Friday, October 16, 2009

The Art of Dave Trampier







One of my "holy trinity" of D&D artists (Trampier, Otus, Sutherland), Dave Trampier had a knack for not just producing fantastic art, but for really capturing the "feel" of old-school gaming in that art.

Does looking at this stuff make you want to break out the dice Right Now?

Galaxy Laser Team - Thanks, Jesse!


Jesse was kind enough to send me a box of these great little figures; now the junior Ravyns and I are having a (ahem) blast with them!

I even brought a few into the office to amaze and annoy my co-workers with...;)

Thursday, October 15, 2009

An Interesting Article

This article made the rounds a few years back, and paints an interesting picture of the early days of Wizards of the Coast (pre-TSR Acquisition). Keep in mind this is by an-ex employee, so I can't attest to the veracity of any of it, but it's intriguing nonetheless. While the debauchery level runs high, it does make one wonder what WoTC, and D&D itself, would be like today if they had not been sold to a big boy like Hasbro.

Link.

Tuesday, October 13, 2009

BtBG Reader - The Pastel City


If you recall from this post, a little treasure I came across recently was "The Pastel City", by M. John Harrison. Having never heard of the author, I picked it up solely on the strength of the cover, which features a rangerish-looking fellow riding into a wasteland, out of a futuristic steel city. At the bottom of the cover was a little blurb that appealed to my interest in mixing sci-fi and fantasy: "Far in the future, gallant knights in armor battle the wild forces of a dying technology".

Released in 1974, the book is a charming and succinct (174pages) work of science-fantasy that covers a surprising amount of ground. The premise of Harrison's universe is a familiar one to fans of Jack Vance's Dying Earth: the Earth is at the end of its days. Mankind has peaked, traveled to the stars, and then receded. Most knowledge has been lost, and men eke out an existence, scavenging the wastelands for the technologies of higher civilizations long ago fallen.

Every so often a new golden age is achieved from out of the savagery, as is the case with the heroic king Methven Nian, and his doughty knights the Order of Methven (or simply, The Methven). But king Nian is dead now, leaving a strong illegitimate "heir" and a weak legitimate one to battle over the remains of the decaying kingdom. The Methven are old and scattered, lost in their own pursuits as their legacy falls towards an inexorable doom.

The story centers on tegeus-Cromis, once the greatest swordsman of the Methven knights, who lives in self-imposed exile on the edge of the crumbling empire. An violent incident strikes near to home, making him realize just how bad things have gotten while he's been away, and he strikes out to fulfill his bond to his dead king and protect the legitimate heir. Along the way he collects what few remaining Methven he can find, and sets out to find a means of overcoming the awful technological evil the pretender to the throne has unearthed in the northern wastelands. Tragedy and betrayal are common in this adventure at the end of time, and the outcome is not what you would assume.

Harrison's writing style is enjoyable and descriptive, somewhere between Moorcock and Vance if you go for such comparisons. At one point the Methven must venture into a post-apocalytic swamp:

"In the water thickets, the path wound tortously between umber iron-bogs, albescent quicksands of aluminum and magnesium oxides, and sumps of cuprous blue or permagranate mauve fed by slow, gelid streams and fringed by silver reeds and tall black grasses... Charcoal grey frogs with viridescent eyes croaked as the column floundered between the pools. Beneath the greasy surface of the water unidentifiable reptiles moved slowly and sinuously. Dragonflies whose webbing spanned a foot or more hummed and hovered between the sedges; their long, wicked bodies glittered bold green and ultramarine; they took their prey on the wing, pouncing with an audible snap of jaws on whining, ephemeral mosquitos and fluttering moths of april blue and chevrolet cherise."

If you're looking to run a Thundarr-style campaign, you can do a lot worse than reading this book for inspiration.

Harrison still lives and writes in England, and there are apparently two further works that follow "The Pastel City"(though City is a complete novel in and of itself), making up a trilogy referred to as the Viriconium Sequence. After this novel, I'm definitely hungry for more, and will be keeing an eye out for these.

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