1. Thanks to everyone for being good sports yesterday, I know it must have been disappointing (but what's a trap without good bait?). I also know (hope?), that someone, somewhere, has been inspired to create the real thing, so we all win! ;)
2. Check out ChigoWiz's RPG Blog, where Michael has turned my own Round Table questions back at me. And yes, despite the timing, those are actually my answers and not Michael's April Fools' Day prank!
3. My favorite April Fools posts this year include Akratic Wizardry and Hill Cantons. BtBG posts from the Fools of Aprils past are here and here.
4. If you haven't been following Frog God Games, now is the time to pay attention - anyone in love with those hex maps and guides Judges Guild put out 30 years ago may be interested in their line of "Hex Crawl Classics" mods - each is basically a big hex map with lots of hex descriptions, and there will be 9 or 10 altogether. These are also by John from the excellent Land of Nod, and the first is due in print this month.
5. No, I won't be participating in the A to Z project sadly, too many other pans in the fire this month. But I will be following everyone else's with interest, especially James' Dwimmermount-focused A to Z, mainly for ideas to shamelessly steal for my own Megadungeon!
6. Quick Poll - Do you prefer MORE or FEWER classes in your old-school RPG, and why? OD&D had 3 classes; B/X had 4 (not including the 3 "race-classes"); 1E had a dozen. Which is best?