Friday, January 7, 2011
Campaign Concept: Lost Civilizations - Underwater!
I'm a big archaeology buff, and stuff like this always intrigues me.
In cases like this where there may possibly be an entire lost page of history just waiting to be explored, the gamer in me can't help but think an underwater-based campaign of exploration would be a blast. Throw in a little Lovecraftian horror and lost Atlantean technologies and you've got a bang-up campaign concept.
I had fun with this on a more limited scale 25 years or so ago with the Judges Guild product Modron, which offers a lot of fun (and you should really have if you don't already).
But how about something on the scale of an entire hex-map, underwater? Hex-swim instead of hex-crawl?
Sounds fun to me.